Workflows define how players interact with game components. Each workflow has a set of rules that define requirements that need to be met to be able to execute the workflows, like having certain input resources or player stats (like stamina or intellect), and outputs or effects like awarding resources or modifying stats.

This document will discuss the various workflow types and when they might be used. Another document will get into the details about the various rule types that can be added to workflows


Construction & Progression Workflows

These workflows drive resource transformation, base building, upgrades, and player or world progression.


Gathering & Resource Interaction Workflows

These workflows manage the collection and conversion of raw materials from the world.


Commerce & Inventory Workflows