Step 1 - Name Your Studio

Don’t worry, you’ll be able to change this later, and it currently isn’t shown anywhere. It’s just a way to let you have multiple teams if you want.

Step 2 - Create Your Game

Enter a name in the text box at the bottom of the screen and click ‘Add Game’

Step 3 - Choose Your Time Mechanic

How does game time progress? We support two time mechanics to choose from:

Turn Based

Each ‘Turn’ represents some time increment - could be a minute, hour, day, whatever you want. Build, crafting, and production times are measured in this increment, and time only moves ahead one increment when the player explicitly triggers ‘End Turn’

Conditional Real-Time

Time progresses on its own, but it is only running when some process is active. If you start a build that is configured to take 10 seconds, then a progress bar will fill up over 10 seconds, and then the build will be complete.

Step 3 - Add Game Components

This depends on the kind of game you want to build. Click ‘Add Component’ to see a list of all supported component types.

Some key components you might start with:

Quick Actions

We also have some Quick Actions that let you define all the elements of a game loop in one go. For now, we just have the ‘Production Loop’ quick action which helps you quickly define a production facility, the build cost, the resource fed into it and the resource produced.

Step 4 - Build Game World